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Hello World

I worked on this project, aptly named “Hello World”, in the first three months of my time on the Games Design and Development MA at the National Film and Television School.

Our team of eight students was tasked with telling a story through a 3D environment and interactions. The result was our Treehouse world – a playground of the imagination for the main character Rosie to visit whenever she was in search of adventure.

Each student designed an element of the huge level, and was allocated a specific role within the team: I was given responsibility over character animation, character design, and interaction design.